@startuml
sprite $mobx [48x48/16] {
03CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC40
3FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF4
CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFF444445FFFFFFFFFFFFFFFFFF544444FFFFFFFFF
FFFFFFFFF000001FFFFFFFFFFFFFFFFFF100000FFFFFFFFF
FFFFFFFFFDDD801FFFFFFFFFFFFFFFFFF108DDDFFFFFFFFF
FFFFFFFFFFFF901FFFFFFFFFFFFFFFFFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFFFFFFFFFFFFFFFFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFFFFFFFFFFFFFFFFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFFFFFFFFFFFFFFFFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFE338FFFFFFA33EFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFF302FFFFFF402FFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFF800DFFFFF007FFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFFC008FFFFB00CFFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFFF203FFFF601FFFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFFF800EFFF107FFFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFFFD009FFB00CFFFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFFFF303FF503FFFFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFFFFA00DF00AFFFFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFFFFF107901FFFFFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFFFFF701307FFFFFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFFFFFE0000DFFFFFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFFFFFF5005FFFFFFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFFFFFFB22BFFFFFFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFFFFFFFFFFFFFFFFF109FFFFFFFFFFFF
FFFFFFFFFFFF901FFFFFFFFFFFFFFFFFF109FFFFFFFFFFFF
FFFFFFFFFBBB701FFFFFFFFFFFFFFFFFF106BBBFFFFFFFFF
FFFFFFFFF000001FFFFFFFFFFFFFFFFFF100000FFFFFFFFF
FFFFFFFFF555556FFFFFFFFFFFFFFFFFF655555FFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC
4FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF3
04CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC30
}


!define DEV2_MOBX(_alias) ENTITY(rectangle,black,mobx,_alias,DEV2 MOBX)
!define DEV2_MOBX(_alias, _label) ENTITY(rectangle,black,mobx,_label, _alias,DEV2 MOBX)
!define DEV2_MOBX(_alias, _label, _shape) ENTITY(_shape,black,mobx,_label, _alias,DEV2 MOBX)
!define DEV2_MOBX(_alias, _label, _shape, _color) ENTITY(_shape,_color,mobx,_label, _alias,DEV2 MOBX)
skinparam folderBackgroundColor<<DEV2 MOBX>> White
@enduml